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Sid meiers starships cheats
Sid meiers starships cheats










Forget the fact that the display says 0% chance of success, and launch it! Hack the Save File Win the space race easy! Build a space ship with one habitation unit and one engine. (Thanks to Raffa for reminding me about this one). I suppose this might be useful if you are in a crucial point in a nuclear war or perhaps you need a certain unit to be in several places at once. To make use of this, simply move all of your units but one, then save and load and you will be able to move them all. If some have moved and some have not when the games is saved (in other words, as long as the "end turn" message isn’t there) then they will all be able to move again when you load the game. The game saves the map and where all of your units are, but it does not save a list of which have already moved and which have yet to move. This cheat plays off of a useful bug in the game saving part of the program. Go back to your last save, and take it back! Save Game II The computer players get them randomly instead of building them, like you do. This cheat can also be used to keep the computers from getting wonders. If ANYTHING goes wrong, you quit and load your last save till you get it right. This is obvious, but irritating, because Civ has no "load saved game" option once you start. Put them on the same square and hit "U" or select unload from the Orders menu. Or, instead of unsentrying the ship with a unit, use another ship. Can also use a fast settler to bring its moves back. Just click on the ship or press "tab" to get control of the ship. When this cheat is being used, the "end of turn" message may come up when a sentried ship has just been boarded. This can not only be used for ferries, but also for travelling around the world in one turn (just pass 1 unit back and forth between 2 boats). All you have to know is that a sentried ship can be unsentried by boarding it with one unit. This cheat is employed in the strategy "Ferries" listed under Military Advisor in the strategy page. Handy for travelling fast across a continent or killing 20 attackers with one chariot (attack, sentry, unsentry, repeat). Sentry a unit in a city as its last move. Once the fast settler has built one railroad, move the boat. This cheat can be combined with waterbridging in my strategy guide to build endless waterbridges to nowhere in one turn. This can really save a city under attack.

sid meiers starships cheats

Then press "B" to settle them in that city. Buy tonnes of settlers and use this cheat to get them to another city instantly. This is really handy if you have a city which is doomed and you want to evacuate. The only problem with this is that all of that reselecting and reasigning is accumulative like in the above paragraph, so if you use this cheat to go long distances, your settler may stop somewhere along the line and actually build what you tell him to build (proposterous!). Immediately reselect him and he has his three moves back. All you do is take two steps, so the moves left thing says ".1" and then tell the settler to do something. This is also handy for settlers on roads. The do it for all your settlers, if you have the patience. You can continue this until he is doen whatever he is doing. Tell him to do the same job again and he will do another turn’s worth of work on it. If you tell a settler to do something and then wait until the "end of turn prompt comes up, you can reselect him, he will have already done one turn’s worth of work on the job to which you assigned him. If you really, really, want to control your opponents’ characteristics, but you are on an Emperor game or something, you may want to consider temporarily changing the difficulty level. Of course, embassies only produce these values if you are playing on the easier difficulty levels. If you have embassies, you can monitor it till you find some values you like.

sid meiers starships cheats

This randomly selects new qualities (like expantionistic or Friendly) for the computer civs. Some military thing, listed by continent. Even if you don’t want to cheat (just press shift+56 immediately after exiting the replay option to avoid seeing the map), this is handy. It will even suggest some plans for you sometimes.Ĭivilization breakdown showing government type, diplomatic status, population, treasury, tax rate, # of mil units, # of cities, # of settlers, amount of land (units unknown), and technology.Ĭivilization PowerGraph + Replay.

sid meiers starships cheats

Your enemies’ military plans (A-Attack, D-Defend, S-Settle, N-Naval). You can enter enemy cities, sell their city walls, and then unfortify the defense. It will reveal the entire map and give you a variety of cheat options in the F1-F10 menus. If you have version 1 (that is, if your game says version 474.01 or 475.01 when you start it up), hit shift-56.












Sid meiers starships cheats